BOULDERING
BOULDERING is a modular range of outdoor climbing structures.
They bring a unique level of challenge play to public space as a niche, stand alone construction. They are designed for all ages and abilities and specifically designed for the active teen / young adult.
Historically almost all playground products are designed for the young to early adolescent demographic with little attention given to the active teen / young adult groups. Â This age group is generally catered for with public access skate parks or basketball courts. Both are high cost and large footprint. Â Municipal Councils, schools and public space stakeholders are generally a conservative, risk averse market requiring compliance to safety standards. Â They also value innovation and the physical and mental benefits BOULDERING could offer their young constituents. Â We were convinced our solution had to offer a wide range of options to cater for any environment.
We needed a solution with a visual connection to 'indoor bouldering' with a focus on the recognisable faceted climbing surface. This helps with our market to relate to the product. The solution needed to be aesthetically pleasing, inviting, yet challenging. Â The large range of options using the modular architecture allows BOULDERING to be adapted to any environment. This is achieved though the design of the unique sub-frame and climbing panels. Â We designed as a 'factory built, ship to site' concept to reduce time on site and maintain quality control and provide a feedback loop on future product development.
BOULDERING is visually striking and is a focal piece in the ‘activity landscape’.  The range of BOULDERING options allow architects to choose a structure's size, colour, orientation and location to best suit the environment and their visual objective.
BOULDERING excels at its designed function – Challenge PLAY. BOULDERING is an intuitive activity where coloured holds define a particular route to climb. Different colours are used to define difficulty.  The user is drawn to the structure due to its appearance and scale.  The user experience is advanced using a previously unavailable activity in a public space.